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- < No need when I'm at college, I've got access to a nice 24bit
- < colour flat bed 8-).
-
- I also have a 24bit colour flatbed here at my office...
- What I think is that every graphicsman could use his own technique to
- draw/animate, that is not a so big question, but what we do need to
- do is to coordinate the graphics and make them availble for the
- people that are building the levels and we also need some sort of
- coordinisation that sees to that the levels are folowing the
- storyline etc and what you need to acomplish for finishing the level,
- in what order should the level appear etc.
- What I mean is that there will be alot of people constributing with
- different parts to the game (graphics, music, sounds, raw coding
- etc.) and we will need someone or maybe I should write someones that
- are coordingnating the game, so that it will actually look and feel
- like a game... I mean well the bm engine will be freeware, so there
- will be ofcourse many small games made buy others or just maybe
- special designed deathmatch levels, BUT I think it would be very nice
- to have also our game completed out of the bm engine..
-
- Thanks,
-
- Sebbe Gustin
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-